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"Biconic"
This animation is the result of work on a project for my hypersonic aerodynamics class at the U of M. The assignment was to calculate the lift and drag coefficients on a specific biconic body at an angle of attack of 16 degrees. To solve this problem, I used newtonian aerodynamics. I divided the surface into panels, found each one's normal, then its pressure coefficient from the dot product with the freestream direction, which I multiplied by the area of the panel. I summed up the forces from each panel, and found the total lift and drag forces acting on the body, which when divided by the reference area (the base of the object) gave the (dimensionless) lift and drag coefficients. POV-Ray worked very well for this project because of its built in vector functions, and the ease with which I could verify that it was operating correcly. I wanted to be able to visualize the changing pressure distributions as the angle of attack varied, so I whipped out this animation the day after the homework was due. I was also able to plot how the lift and drag coefficients vary with angle of attack. Sweet!
created by Ben Scheele || 2-25-05
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